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Kingdom Hearts 2 Weapon Choice

Weapon Stats Auto Ability Unlock Kingdom Key Str. Overall go with the Shield.


Kingdom Hearts Should You Pick The Sword Shield Or Staff

There are two choices in KH2 but no sacrifices.

Kingdom hearts 2 weapon choice. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants him the highest number of item slots by the end. Thunder Boost Rumbling Rose. There are no choices to make that affect Soras starting stats.

Kingdom Hearts 2 Second Half. Beginner Standard Proud and Critical. Picking the right weapon.

Air Combo Plus 1. This is a list of weapons that appear in Kingdom Hearts and the Final Mix version. The sword represents a melee focus.

Each party member uses their own type Keyblades for Sora rods and mallets for Donald and shields for Goofy with others simply using their personal equipped weapon items. 1 Combo Plus Receive from the 3 faeries along. Drive Boost Photon Debugger.

This is represented by three weapons. I like going for the Shield but I dont think theres any wrong choice. The shield represents a focus on defense.

The choice you make on Day 3 is much more important since it impacts the order in which you learn abilities as you level. Yen Sids Tower after recieving Valor Form. It all depends on youre fighting style.

The Dream weapon affects the order you learn your abilities. Air Combo Plus 1. Most of the really important abilities are Get Bonuses You get them from completing events such as bosses rather than from levels so its not that key of a choice.

The game is pretty clear about what your choices mean here. Part 2 - Port Royal. Yes that is it.

Weapons possess their own base attributes and add them to the stats of the. Beasts Castle part 2 after beating Xaldin. Hollow Bastion before Space Paranoids part 2.

Air Combo Plus. The Abilities screen for Sora in Kingdom Hearts IIShown are the Support and Weapon abilities. They are listed in the order of their earliest availability.

Part 2 - Halloween Town. For instance getting Guard at 15 and Leaf Bracer at 27 when you choose the shield can be a godsend if youre still struggling with fights. Oh and Soras huge.

Combo Plus Star Seeker. Struggle Bats are the primary weapon of Twilight Towns Struggle competition during both Roxass and Soras story of Kingdom Hearts II and Kingdom Hearts II Final Mix. You pick one to be a focus and one to sacrifice.

Depending on the difficulty the 1 Defense is actually a good choice. If you like magic choose the rod fighting sword defending and helping party members. On 8222013 at 319 PM Raziel said.

Op 6y edited 6y. Shield is generally the best for learning second chance and once more first. You get abilities like MP Haste second chance and the ability to regain MP when youre hit at like lvl 20 but if you pick the sword you get them at lvl 60 where at that point you should have beaten the game already.

Part 2 - The Land of Dragons. The second is a dream weapon which influences when you learn abilities. Part 2 - Agrabah.

This can be a big deal. If you chose either the Sword or Staff youd be stuck waiting until 99 or 65 respectively. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version.

Better abilities that get used more will be unlocked earlier on. Part 2 - Pride Land. The Struggle Bat is also used by Roxas in Kingdom Hearts 3582 Days for Mission 37 while playing Grandstander.

The sword shield and staff. This is just what I was looking for too. Space Paranoids after beating the Hostile Program.

An Ability can now be equipped or unequipped simply by pressing while highlighting its entry in the Ability menu and are now separated into Action Growth and Support sets which. The first choice you make in Kingdom Hearts is related to your build. They are listed in the order of their earliest availability.

The staff gives you more MP the shield gives you more item slots and the sword gives you more STR to start with. For many Kingdom Hearts veterans particularly those who like to play on higher difficulties the Shield is the best choice to make when starting a new playthrough. 1200-2000 AP 2 Any munny picked up by bashing junk and bees doesnt count it seems.

Not very important but I think people generally go with Strength or Defense. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades as well as major mechanical changes. But you can farm as many STR ups as you wish so the bonus from the sword is totally useless.

Part 2 - Olympus Coliseum. The first is a struggle weapon which gives 1 to a stat. It ends up being fairly inconsequential regardless.

Part 2 - Beasts Castle. The weapon choices only effect your stats thoughout the game lets see you chose shield so that means youll have more defense then offense. Your choice decides the order abilities are learned thats all.

Additionally your choice of primary weapon also affects the order in which you receive your abilities. Finishing Plus Sleeping Lion. There are two weapon choices in KH2.

Which dream weapon you pick determines what order you learn abilities and nothing else. Only Sora only level-up abilities no stats at all. The struggle weapon choice is basically like asking do I want a Power Up Defence Up or Magic Up.

The shield is widely considered to be the best choice. Each party member uses their own type Keyblades for Sora rods and mallets for Donald and shields for Goofy with others simply using their personal item. So its pretty self-explainitory.

Other than that your choice decides the order in which you learn abilities. The dream weapon you select on the stained glass platforms only determines how Soras abilites are divvied out at level-up. Posted August 22 2013.

Kingdom Hearts 2 provides four different difficulty modes. 1 Defender Default Star Seeker Str.


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